Sunday, June 26, 2011
Tuesday, June 21, 2011
Wednesday, June 15, 2011
Ray Muzyka has officially changed BioWare’s stance on Mass Effect 3 having multiplayer to “we’re not saying, but stay tuned.”
For months we’ve heard rumors that Mass Effect 3 was going to get the multiplayer treatment and it looks like it really is happening.
The game will feature a Horde style multiplayer mode with “crap loads” of maps.
It will also have the regular modes such as Deathmatch, Team Deathmatch and Capture the Flag.
The Horde mode will have objectives like Capture The Flag, King of the Hill, and simple shoot-to-kill ‘waves’ as well.
Up to four players can play cooperatively in the Horde mode. Maps are “fairly small” but well designed.
Players can choose from 6 different classes, or use a prebuilt one’s.
There will be a level cap of 60. Some of the enemies were confirmed as well: Geth, Marauders, Husks, and a new enemy type called Brutes.
The game will also feature a ‘multiplayer store’. The store will carry upgrades for weapons, etc. and other items.
Players will be able to buy said upgrades and items by earning in-game money based on their performance in the multiplayer.
Yesterday (June 13th/14th) - EA officially pulled Crysis 2 off steam and put it up on the Origin service, as an exclusive download. In addition to that, the latest Alice game is also strictly available on the Origin service. Some people say - "about time steam gets some competition" and "this is better for the industry". However, is it competition when a product in simply denied to be on another service leaving choice up to customer?
There is another point of view - valve isn't selling its game on any other platform (D2D, impulse drive, GOG, etc.), so why are we blaming EA for doing something to attract people to their service?
A lot of people are worried that BF3, ME3 will be Origin exclusive as well - forcing people to use 2 programs on their PC, manage 2 passwords, 2 friends lists, 2 settings, 2 of everything. Do we really want that?
I am planning to give it some time and see how this turns out - I really hope EA does not screw it up.
Monday, June 13, 2011
Additional Note from ReDDoT - By the way, for those wondering, this game's PC version is fully developed and supported, it is NOT a console port! This was confirmed by developers on E3, as well as the players trying out the demos.
Friday, June 10, 2011
I came across some pretty interesting videos showing some interesting references to popular video games:
Here's a halo reference:
Here's World of Warcraft reference:
Thursday, June 9, 2011
As we already know, Tatooine is a level 20-25 area (approximately) and is the time people are going to get some vehicles (speederbikes) to move around.
Here's a direct quote from BioWare's official SWTOR site.
"Deep under the blistering sands of Tatooine lies a research facility that was abandoned by the Czerka Corporation centuries ago under mysterious circumstances. The Empire believes the facility may hold the key to crushing the Republic once and for all. Watch Imperial players attempt to uncover these ancient secrets and the dangers that guard them."
This looks and sounds extremely interesting, go ahead and check out the full walkthrough in all of its HD-glory. (YouTube HD link will come updated very soon!)
Wednesday, June 8, 2011
"A terrible threat has been uncovered on the ice world of Belsavis; a danger so grave that it could make the conflict between the Republic and the Empire irrelevant. Groups of heroes must band together to venture into the ancient and deadly Eternity Vault—where an enemy older than both the Republic and the Empire has been contained… until now.""
Here's the trailer itself, check it out, and don't forget to hit that HD button to see the trailer in all of its glory.
What do you guys think?
Tuesday, June 7, 2011
As predicted by many of us, Nintendo did release some delicious new hardware titled the "Wii U". While our writers did not have a chance to actually attend the press conference, our colleagues over on Kotaku posted a great hands-on video, highly recommend watching it.
Today, Nintendo's Katsuya Eguchi, confirmed that the system's proprietary disc format will hold 25 Gigabytes of data. That is definitely an impressive size for, essentially, a handheld device.
Overall, here are the technical specifications of the new Wii U console.
So what do you guys think? Will you get this console? Will you hold off for some reviews? Did this meet/exceed your expectations? Let us know in the comments below.
Go ahead hit up the play button and don't forget to hit the HD button as well, it is worth it. We will post more updates about this game as more information becomes revealed and confirmed. We're really hoping for a beta or release date announcement or at least a hint. Keep the fingers crossed!
Monday, June 6, 2011
We got a lot of updates lined up from the E3 as the events of the day are unfolding in front of us. We definitely would like to share the Battlefield 3 trailers that were released today. Check out the videos:
Full-length tank assault video:
Sunday, June 5, 2011
Here is the schedule for the big-scale pre-E3 and during-E3 events.
June 6th Update - Check out the official E3 insider - live crowd activity tracker and many other things. http://www.e3insider.com/
Live Microsoft E3 stream, about to start - http://e3.gamespot.com/press-conference/microsoft-e3/
Live Gametrailers TV stream - http://www.gametrailers.com/netstorage/e3/e3-live.html
SpikeTV - online stream for outside USA/Canada - http://www.watchfomny.com/Video/USA/01/spike/spike.htm
Official E3 Insider Twitter - http://twitter.com/e3insider
We will see if it can beat the titan Halo Reach with the 2.5 million copies pre-ordered back in 2010, which is currently the world record for most pre-orders. Interesting stats indeed.
Edit** - apparently, the statistics above are ONLY for the XBox 360 platform, omitting the PS3/PC pre-orders of BF3/MW3.
Saturday, June 4, 2011
Essentially, these guys are saying they are taking nothing away and only adding more. However, if a gamer wants to have stats, ranked matchmaking and other services that make this casual FPS at least somewhat challenging and fun - they are going to have to pay up.
As the authors say, these are the "3 pillars" of CoD: Elite:
1 - Conect. Find the players YOU want to play Call of Duty with. Connect with online friends, co-workers, classmates or meet new Call of Duty players
Friday, June 3, 2011
We're currently downloading the few patches that are available and we will post a preview/review of the game once we get on the servers! Expect some videos/screenshots too!
*Live update - the servers are back up! Off we go!
As much as I am expecting a steaming pile of consolized shit, I am still pretty excited to see myself proven wrong (really, really hope for that).
I will get back with a small review of the demo.
Update: This is a disgrace for Duke Nukem. Aim assist? Really?
Thursday, June 2, 2011
I will update this post with the announcements, this can be really good.
Update, watch the whole conference here:
Wednesday, June 1, 2011
"Hello First Access Member,
As the launch date for Duke Nukem Forever approaches, we would like to offer a heartfelt thanks to you, the true believers who have already placed your bet on Duke with your pre-order, or Borderlands Game of the Year purchase. As a sign of our appreciation, Gearbox Software and 2K Games are thrilled to present every First Access Club member who has registered as of today the very first Duke Nukem Forever multiplayer downloadable add-on for free!* Surprise! Thank you again for all of your support. We're almost there.
Hail to the King, Baby!
Gearbox Software and 2K Games"
I wonder what is included in this pack?
However, as we are getting closer to the release of a game (June 14th) - we start seeing the true picture behind this game. Check out the list of the things that I found to be extremely wrong with the game:
- 2 weapons at a time (see below for why is that, from the developer)
- Regenerating health (confirmed)
- 8 player max in all gamemodes (confirmed)
- XP leveling system for in-game hats (confirmed)
- RMB for iron sighting (not officially confirmed, taken from an interview of a gamer that played at an event)
Hellgate London, for the those unfamiliar with the game - is an action RPG that was released back in 2007, the game was developed by former Blizzard employees and promised to be fun and good. However the main developer had quite a few problems and eventually went bankrupt, halting any support for the game. The game was taken offline in 2009 but since 2010 Hanbitsoft has acquired the US/EU territory rights and will be re-releasing back to the US/EU territories with its sequel Hellgate London: Resurrection.
The game will be going into the closing beta stage on June 3rd, you may sign up at the following URL - click here. So we will finally be able to play the game that is actually supported and funded well, the official release date is not announced yet.
Apparently the game does not have the high-resolution textures as it is the alpha (or beta?) build, only 3.8GB in size. However, generally, people are reporting back in a very positive fashion about the game.
Who knows, maybe it was an intentional leak by the developers.
Tuesday, May 31, 2011
Since this is my first entry, it should be of a general nature, outlining my views on the current state of the video game industry, after reading this, you should be able to decide if you want to stick with this blog or disregard it as a ramblings of a mad man.